The Imvu Scientist on Virtual Reality and the Uncanny Valley
I like keeping an eye on imvu in the news. Sorta nice to know about the future of our home away from home. So it was neat to find this article about Facebook’s purchase of Occulus Rift, of using Virtual Reality, not to shoot people, but to connect just like imvu has been doing.
Here, imvu’s CEO talks about some of the secrets that has made imvu the most successful 3d chat platform out of a big field of competitors. It’s not the most realistic graphics, it’s taking advantage of something comic artists have known, that you can get powerful characters and express powerful emotions, with simpler avatars. Yes, maybe 2nd life had more realistic models, but everyone was SO ugly!
He mentioned one of my favorite comic books, “Understanding Comics” by Scott McCloud, a comic book about comic books. A friend of a friend recently gave a ted talk about what he learned as an animator watching Pixar’s animated lamp. Something doesn’t feel real and alive because of how it looks, but because of little things like how it moves which is one thing Imvu does so wonderfully.
It’s also great to see that imvu is excited about occulus rift as well because that means they might make imvu occulus compatible. If you haven’t heard, Occulus Rift has been all over the news, as the first VR goggles that really feels real, and with billions of dollars from facebook, it has a good chance of being a product soon.